AI Insights · Timothy · April 2023
Top 5 Dynamic Games on Android in Brazil, Q1 2023
A look into the performance of the top 5 dynamic games on Android in Brazil during the first quarter of 2023, highlighting trends in downloads, revenue, and active users.
During the first quarter of 2023, the performance of the top 5 dynamic games on Android in Brazil showcased notable trends in downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Roblox from Roblox Corporation experienced fluctuations in its weekly downloads, peaking at approximately 803K in the week of January 23. Weekly revenue saw a decline over the quarter, starting at around $306K and ending at about $152K by the end of March. Active users showed a slight increase, reaching 18.5M in mid-February before stabilizing around 17M by the end of the quarter.
EA SPORTS FC™ Mobile Soccer from Electronic Arts had a mixed performance. Weekly downloads started strong at around 629K in the last week of December but gradually decreased to around 185K by the end of March. Revenue showed a similar trend, starting at about $134K and ending at around $86K. Active users declined from 22.9M at the beginning of January to approximately 13M by the end of the quarter.
Gardenscapes by Playrix saw a consistent performance in Brazil. Downloads peaked at around 164K in mid-March. Weekly revenue remained relatively stable, hovering around $99K at the start of the quarter and ending close to $88K. Active users increased steadily, starting at 723K and rising to approximately 1.05M by the end of March.
Lords Mobile: Kingdom Wars from IGG.COM had a varied performance. Weekly downloads peaked at around 143K in mid-January but dropped to approximately 49K by the end of March. Revenue started at around $111K and ended at about $73K. Active users showed an upward trend, starting at 267K and rising to around 387K by the end of March.
eFootball™ 2024 by KONAMI experienced a decline in both downloads and active users over the quarter. Downloads started at 87K in the last week of December and decreased to around 42K by the end of March. Revenue also saw a decline, starting at approximately $114K and ending at about $71K. Active users dropped from around 4.9M at the end of December to about 3.5M by the end of March.
These insights are derived from Sensor Tower data, which provides detailed analytics on app performance. For more in-depth analysis and trends, visit Sensor Tower.